Producer/Engineer – Services

With over two decades in the industry of audio production, Jay’s level of experience and professionalism far exceeds others in this field. While Jay’s specialty is mixing, he also brings extensive tracking experience with him into the recording studio.

Jay is also an adept producer, expertly making production calls and keeping sessions moving to meet tough deadlines. Many producers and engineers lack the practical understanding needed to produce a record from start to finish. On the contrary, Jay manages to work within tight budgets by juggling production logistics without losing perspective.

Jay offers professional producing, tracking, mixing, and mastering at reasonable rates. If you’re interested in making a record that meets and surpasses today’s industry standards, please contact Info@jayfranze.com for rates and more information.



Production Sample

Producing

Jay has the experience to make the best production decisions possible. In the modern day music industry, the producer plays a vital role in shaping the art of music. They are responsible for handling the logistics of recording sessions, as well as the budgeting and finances. The most important part of the producer’s job is to translate an artist’s intentions to make the best possible record. This involves having a vision of what a project should sound like, and doing what is necessary to create it. A producer has to coach and motivate musicians, as well as oversee all of the technical aspects to ensure that their desires are met. Many people feel like they fall into this category that doesn’t necessarily, and with the best of intentions, single-handedly make a project sound amateur.

Engineering

An engineer offers transparency between music and technology. They are responsible for having complete control over every piece of equipment in the studio. Jay has the training and experience necessary to keep a session moving and productive in any situation. A good engineer is ready to capture a performance at a moments notice and ready to handle anything that might get in the way. If an artist or producer tells them they want to achieve a particular sound, they have to get that sound efficiently. This requires a wide knowledge base in topics ranging from acoustics, physics, electrical engineering, and music theory.

Recording

There are many variables at play in the recording process, and all need to be considered to achieve the correct sound. From obtaining that recording “vibe”, to using the highest quality equipment, Jay leaves no stone unturned to create the best recording possible.

Editing

Digital editing is the process of preparing recordings for an eventual mix session. Jay can turn an out of time drummer into a human metronome, and an off-pitch singer into a world-class vocalist. This is a tedious process, and there is a great deal of room for error. Someone lacking skills in this area is prone to introducing artifacts into the audio, moving the project away from professionalism.

Mixing

Mixing is the blending and positioning of all audio captured in the recording sessions. Through careful signal processing and balancing, Jay can craft a surreal listening experience where every nuance is captured, and every element of the work can be heard. A carefully tuned room, an accurate pair of speakers, and a well-trained set of ears are a must to do this properly. A novice mix engineer is likely to fail in creating a mix that translates well to other environments.

Mastering

Mastering takes a work that has previously been mixed and prepares it for distribution, whether by means of a physical CD​ or through some means of internet streaming. Some mastering tasks are artistic, while others are highly technical. Jay can give your mixes that final polish, as well as prepare the paperwork needed for manufacturing. Mastering processes require very specialized equipment, superb critical listening skills, and attention to detail. Many mastering suites fail to achieve the appropriate response curve of the room, which convinces the mastering engineer to make bad decisions. Bad decisions at this stage translate directly to the finished product.